1314 Marquette Avenue, Apartment 1803
                                    Minneapolis, MN  55403
 
                                    612.309.3397
Martin Grider
                                    http://martingrider.name/
                                    resume@martingrider.name


Software developer and game programmer with focus on virtual reality, mobile 
ecosystems, and board game design.


==== example projects ======================================================

Hiway VR Hockey (2016 & 2017 for Visual)
    * Virtual reality game playable with a real hockey stick
    * Unity, Steam VR, HTC Vive, VRTK

Chaos on the Green Line (2017 for Motion Poems)
    * 360 video on a moving train!
    * GPS-aware, cross-platform (iOS, Android) mobile VR made in Unity

Catchup (2014)
    * 4.5-star review at Touch Arcade, 5-star review at Pocket Tactics
    * iOS adaptation of this 2-player abstract strategy game
    * Asynchronous multiplayer via Game Center

For The Win (2012 for Tasty Minstrel Games)
    * Native iOS game development & custom UI work porting this game to iOS

ActionChess (2009)
    * Original puzzle game written in Objective-C
    * Launched 8-months after the iOS App Store

For a more comprehensive list of games, please see Martin's bibliography.


==== technologies ==========================================================

    * Unity           * C / C++ / C#   * Objective-C   * Virtual Reality
    * SteamVR         * VRTK           * Oculus APIs   * Google Cardboard
    * Core Grapihcs   * UIKit          * Unreal 4      * Game Center
    * Game Design     * Mobile UI/UX   * AI design     * Board Game UI


==== organizing / volunteering / speaking ==================================

IGDA Twin Cities
    * board member / co-organizer since 2014

Game Developers Conference in 2014
    * Presented: "Usability Lessons from Mobile Board Game Conversion"

MN Mobile Game Developers
    * Ran this group with monthly meetings for ~1 year in 2012 & 2013

For a complete list of speaking engagements, refer to Martin's bibliography.


==== work experience =======================================================

Abstract Puzzle LLC
Owner / Lead Developer                                     6/2012 to present
Game Development, Game Design, iOS consulting
    * Designing and developing unique and entertaining games
    * Game programming in: Unity, Native iOS, C++, PuzzleScript
    * Expertise in: Virtual Reality, iOS Ecosystem
    * Custom (contract) game development and software consulting

Code 42
Senior Software Engineer                                    9/2011 to 6/2012
    * Product Brainstorming, Development, & Design
    * Mac OS & iOS Software Development

Recursive Awesome
Senior Software Developer                                   2/2011 to 9/2011
    * Coding iPhone and iPad apps in Objective-C

Clockwork Active Media Systems
Senior Programmer                                           2/2004 to 2/2011
    * Planned, wrote, and developed iPhone apps in Objective-C and C++
    * Collaborated on large MVC PHP codebases managed in SVN, including CMS

Bitstream Underground / Marketing Bridge / Gage Marketing
Web Production Specialist and Programmer                    5/2000 to 2/2004
    * Backend programming in PHP, JSP, Perl, and some Java
    * Produced HTML, JavaScript, and images for high-profile clients
    * High profile clients like Symantec & Microsoft


==== education =============================================================

University of Minnesota                                         1995 to 1999
    * Honors Program
    * Undergraduate Research Opportunities (UROP) Grant recipient for 
      researching Hypertext Fiction
    * Web production work experience for the UofMN Daily (newspaper)
      as well as websites associated with the English department.


==== links =================================================================

    * twitter    * linkedin    * delicious   * gamedev blog   * bibliography


============================================================================

last updated 2016-05-11